浙江大学宁波国际科创中心专任教师,承担相关研究生及留学生的学生指导、专业课教学及科研工作。
本科毕业于浙江大学艺术设计(工业设计)专业,后相继取得荷兰埃因霍温理工大学工业设计科学硕士学位,及浙江大学工业设计工程硕士学位。主要研究方向围绕工业设计、有形人机交互、体验设计、艺术设计等领域展开。
曾参与多项科研及实践研究,包括与华为、网易、飞利浦(中国)等企业的创新设计合作项目。参与并指导过多项国际设计奖项及设计展览,包括曾获得德国红点设计奖2项、德国IF设计奖2项。
科研情况
1.项目研究
• 2021-至今,孤独症儿童亲子互动质量提升的交互系统研究及设计
• 2024-2025,浙大启真酒瓶系列产品整合创新设计项目
• 2022-2024,比依智慧厨房家电创新项目
• 2021,东风汽车造型技术中心:主动式情感化产品设计策略研究
• 2021-2023,国家社会科学基金艺术学重点项目课题:新时代文化产业数字化战略实施路径研究
• 2017-2020,国家自然科学基金项目:产品外形设计的仿生计算研究
• 2016-2017,网易云课堂:用户研究微专业项目
• 2015-2017,国家科技支撑计划项目课题一:文化服务资源研究与信息采集
• 2016-2017,飞利浦(中国)投资有限公司workshop
• 2015-2016,华为杭州UCD中心:基于公共云的企业通信创新设计
2.论文、著作
• Hu, Y., Sun, X., Yao, C., Luo, S., Liu, B., Xue, M., & Lyu, H. (2024). Object-centered family interactions for young autistic children: a diary study. Scientific Reports, 14(1), 5460.
• Hu, Y., Yao, C., Sun, X., Liu, B., Gao, Y., Xue, M., & Lyu, H. (2024). Interactive Visual Schedule with Avatar Buddies for Activity Planning in Autistic Children. In International Symposium on World Ecological Design (pp. 603-611). IOS Press.
• Gao, Y., Xu, Z., Ying, F., Yao, Y., Wang, H., Hu, Y., & Xue, M. (2024). Research on companion experiments based on metaverse on the psychological well-being of senior citizens living alone. In International Symposium on World Ecological Design (pp. 1227-1235). IOS Press.
• Xue, M., Yao, C., Hu, J., Hu, Y., Lyu, H., & Feng, Y. (2024, September). Aesthetics and Empowerment: Exploring AI-Driven Creativity. In International Conference on Entertainment Computing (pp. 316-320). Cham: Springer Nature Switzerland.
• Xie, X., Zhang, L., Cao, Y., Xue, S., Xue, M., Hu, Y., & Yao, C. (2023, July). E-Reminder: A Mindfulness-Based Interactive Eating Reminder Device to Improve Emotional Eating. In International Conference on Human-Computer Interaction (pp. 456-469). Cham: Springer Nature Switzerland.
• Yan, G., Yao, C., Zhang, C., Wang, J., Hu, Y., & Ying, F. (2022, June). MusicCollage: A Music Composition Tool for Children Based on Synesthesia and a Genetic Algorithm. In International Conference on Human-Computer Interaction (pp. 205-216). Cham: Springer International Publishing.
• Zhang, C., Zhou, Z., Wu, J., Hu, Y., Shao, Y., Liu, J., ... & Yao, C. (2021, June). Bio sketchbook: an ai-assisted sketching partner for children's biodiversity observational learning. In Proceedings of the 20th Annual ACM Interaction Design and Children Conference (pp. 466-470).
• Luo, S., Bian, Z., & Hu, Y. (2020). How can biological shapes inspire design activity in closed domains?. International Journal of Technology and Design Education, 1-27.
• Luo, S., Lin, H., Hu, Y., & Fang, C. (2022). Preliminary study on the aesthetic preference for taillight shape design. International Journal of Industrial Ergonomics, 87, 103240.
• Luo, S. J., Lin, H., & Hu, Y. Q. (2021). Effects of taillight shape on conspicuity of vehicles at night. Applied ergonomics, 93, 103361.
3.成果奖项
• 米兰设计周中国高校设计学科师生优秀作品展-全国决赛一等奖 & 2024米兰设计周参展《Mindboo: a thinking lamp for creative meditation》,指导教师
• 米兰设计周中国高校设计学科师生优秀作品展-全国决赛二等奖 & 2024米兰设计周参展《CalMing》,指导教师
• 2023世界环境日展览作品-山 & 木
• 2021迪拜设计周作品-Silent Deliver & POPO,指导教师
• 2020 德国IF DESIGN TALENT AWARD – Color Guardian & SocialArk APP,指导教师